#pragma once #include #include #include typedef struct buffer_s buffer_t; typedef struct buffer_list_s buffer_list_t; typedef struct buffer_lock_s buffer_lock_t; typedef bool (*buffer_lock_check_streaming)(buffer_lock_t *buf_lock); typedef void (*buffer_lock_notify_buffer)(buffer_lock_t *buf_lock, buffer_t *buf); #define BUFFER_LOCK_MAX_CALLBACKS 10 typedef struct buffer_lock_s { const char *name; buffer_list_t *buf_list; buffer_lock_check_streaming check_streaming[BUFFER_LOCK_MAX_CALLBACKS]; buffer_lock_notify_buffer notify_buffer[BUFFER_LOCK_MAX_CALLBACKS]; // private pthread_mutex_t lock; pthread_cond_t cond_wait; buffer_t *buf; uint64_t buf_time_us; int counter; int refs; int dropped; uint64_t timeout_us; int frame_interval_ms; } buffer_lock_t; #define DEFAULT_BUFFER_LOCK_TIMEOUT 16 // ~60fps #define DEFAULT_BUFFER_LOCK_GET_TIMEOUT 2000 // 2s #define DEFINE_BUFFER_LOCK(_name, _timeout_ms) buffer_lock_t _name = { \ .name = #_name, \ .lock = PTHREAD_MUTEX_INITIALIZER, \ .cond_wait = PTHREAD_COND_INITIALIZER, \ .timeout_us = (_timeout_ms > DEFAULT_BUFFER_LOCK_TIMEOUT ? _timeout_ms : DEFAULT_BUFFER_LOCK_TIMEOUT) * 1000LL, \ }; #define DECLARE_BUFFER_LOCK(_name) extern buffer_lock_t _name; typedef int (*buffer_write_fn)(buffer_lock_t *buf_lock, buffer_t *buf, int frame, void *data); void buffer_lock_capture(buffer_lock_t *buf_lock, buffer_t *buf); buffer_t *buffer_lock_get(buffer_lock_t *buf_lock, int timeout_ms, int *counter); bool buffer_lock_needs_buffer(buffer_lock_t *buf_lock); void buffer_lock_use(buffer_lock_t *buf_lock, int ref); bool buffer_lock_is_used(buffer_lock_t *buf_lock); int buffer_lock_write_loop(buffer_lock_t *buf_lock, int nframes, unsigned timeout_ms, buffer_write_fn fn, void *data); bool buffer_lock_register_check_streaming(buffer_lock_t *buf_lock, buffer_lock_check_streaming check_streaming); bool buffer_lock_register_notify_buffer(buffer_lock_t *buf_lock, buffer_lock_notify_buffer notify_buffer);